The education system is often subjected to debate over the repetitive syllabus, outdated curriculum, and poor infrastructure. But on the positive side, we have just begun exploring the potential of technology.
With the pace at which the Information technology is growing it has invaded a major portion of our lives which can be harnessed for augmenting the future of education. However, the education segment is the slowest to embrace the change and incentivize from the developments in technology but yet some amazing technologies are offering the right push to the sector.
How are Technologies doing it?
With the influx of new technologies like Artificial Intelligence, Machine learning, the obsolete education system is bound to evolve in the coming decades. To help you have a closer insight as to how technologies are doing their way right, here is a list of tech trends that are acing up their game when it comes to education technology.
1. Artificial Intelligence (AI):
It is basically the simulation of the human intelligent process through machines. It mimics human actions and rational thought to solve real-world problems.
AI in education though is majorly utilized as Intelligent Adaptive Learning Engine which requires more specialized AI techniques, tailored to the specific needs of the user. The main learning of Intelligent Adaptive Engines include illustrations and interactive stories with which the students can actually relate to.
One such good example of Adaptive learning engine is Dreambox, an online platform focusing on mathematics for elementary and high school level. It clearly adapts to individual skills of the child and lets the student learn at a pace best suited to their needs.
2. Augmented Reality (AR):
Augmented Reality is the integration of digital information with the user’s environment in real time. It is nothing but a technology that employs the existing user environment and overlays a new information atop.
Including AR into education would come up as help to both students as well as educators. Educators can directly involve students in an interactive 3D model leading to grab student’s attention and motivate them. Plus the process becomes highly intuitive, easy, interactive and helps the student to understand the subject deeper. In addition, AR features help them virtual study and allow them to practice with a fully digital content or additional 3D models like with real parts.
Elements 4D is one such great platform for students. Available for both Android and iOS this application support students to explore the fields of chemistry by allowing to combine different elements to see how they react to reality.
Another famous platform that creates classroom engagement through Augmented reality is Aug That! It mainly targets the students with lower motivation and aid the teachers to involve them in the field of augmented reality science education.
3. Virtual Reality (VR):
Virtual Reality is closely related to AR when it comes to offering rich interactive experiences but unlike AR the environment is absolutely artificial.
One such incredible education based platform that does VR pretty well is ClassVR. It offers a virtual reality system specifically designed for classrooms. Right from providing classroom-ready standalone VR headsets to curriculum aligned content, it does it all. It also comes with a real-time classroom delivery platform and access to teacher lesson planning. It even provides full control of multiple headsets in the classroom allowing teachers to send quick lessons and monitor individual student’s progress.
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4. Machine learning:
One of the first applications of Machine learning in education was replacing filling in the blanks with multiple choice questions. With evolution is being steadily adopted in the new educational tools.
The epitome of machine learning can be a popular platform, . It is basically an online catalog of educational assignments, homework assignments, games, and videos. It allows teachers to allocate resources to students online, letting students do homework, assignments and take assessments on their personal devices. It also classifies learning resources on the basis of learning goals of the end user.
More from the Tech giants:
An Initiative by Apple. Inc
Apple is upcoming with a valuable set of tools for guiding students on apps and devices for the classroom. Some of them are mentioned below:
- The classroom app: A teaching assistant that lets the teacher be the in charge of every iPad present in the classroom and thus get a get track of all the students present in the class.
- School work: An app that lets the teacher collaborate with students in real time. It is actually a better use of an iPad where the teacher can distribute assignments, worksheets and follow students progress.
- Handouts: Handouts is a flexible way to share documents, pdfs, web-links, and worksheets across your students.
Google even has products along the similar lines. Google classroom, for instance, streamlines assignments, fosters collaboration for making teaching more meaningful and productive.
Google even offers easy collaborations with its own GSuite when it comes to Education.
Microsoft doesn’t even lag behind. Their product, Microsoft Language Translator help break language barriers. It even caters to the students who require Assistive technology and suffer from hearing impairment.
Talking about the future, we can expect classrooms to adopt a one to one ratio between students and devices. With devices like Google’s Chromebook that are comparatively cheap, easy to manage and interchangeable and provide access to a number of Google’s education platforms, the education sector can experience a boost. Certainly, with so many technologies coming in the forefront to offer their capabilities, there will be an increasing push for students to take more ownership and involvement into how they learn.
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